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Event Rules

 

 

 

REGISTRATION

All participants must register online in advance of the tournament date. Entry into the tournament after the registration period expires is generally not allowed, but may be accepted at the discretion of the Director. There is a limit of one registration per game. Any player who has registered more than once for any tournament will be disqualified.

MATCH PLAY

Choosing Sides

When both players are at the game console, they must come to an agreement which side of they machine they will play on (who will sit on 1p and who will sit on 2p) If an agreement cannot be reached, a game of paper-scissors-rock will determine who gets to pick their side.

Choosing Characters

There are 3 methods for choosing characters. Standard Selection, Double Blind Selection, and Side and Character Courtesy. If the players do not discuss the method of character selection, it should be understood that the Standard method is being used. If the players cannot come to an agreement on the method of character selection, the judge will apply the double blind method. Standard Selection Both players choose their characters whenever they want.  This is a free for all. Players pick who they want and go. Once either player chooses a character, neither is allowed to request that the Double Blind Selection method be used. Double Blind Selection Either player must explicitly ask for the Double Blind Selection method before either player chooses a character. When a player request Double Blind, the player on the left side (1p) decides which characters and modes (e.g. ISM, Assist mode, or Ultras) they will choose and whispers his selection to the Judge. The Judge then signals the player on the right (2p) to pick his characters and play modes. Once the player on the right (2p) has finished, the Judge makes sure the player on the left (1p) sticks to his original choices. Side and Character Courtesy As a courtesy, the player who received his choice of which side to play on (1p vs 2p) can elect to choose his character first. This is strictly a courtesy. A player is in no way required to do so.

Playing the Match

Once sides and characters have been chosen, the players should begin the first Game in the Match. The following rules go into effect once a Game ends The Match is over when either player wins the required number of games (Two out of three games for most tournaments) Once a player has won the required number of games, the winner of the Match should report the result to the Judge. If there are still Games to be played, the player who lost the Game has the option of switching sides (1p vs 2p) for the next Game. The player who won the game does not have the option of switching sides. He must stay on the same side if the loser does not want to switch. The player who won the last Game is required to keep the same characters, game modes, and order of characters for the next Game. The player who lost the last Game is allowed to choose whatever characters, game modes, or character order he desires.

ADDITIONAL RULES

Any tournament players that are not present when their match is called for pool/semifinal/final matches, without giving staff a valid reason for not being present, will have a period of two (2) minutes to report, to their station with the required equipment. After the two minute period has expired, you will be forced to forfeit your Match.   This is a ZERO TOLERANCE policy, and friends or staff can’t save you. There is no transferring of player registrations. If you did not register or you have already competed in any given tournament, and assume the registration of another player,  you will immediately be ejected from all tournaments and banned from any future Evo tournaments for a period of 2 years. Equipment sharing is no longer a valid option for being late to a match. You can take the risk and borrow someone’s equipment, but if it is in use, and your match is called, you will have two (2) minutes to report with valid equipment or be disqualified. There will be no ties in any tournament. Anyone refusing to play any Match (including the finals) will be disqualified and forfeit all rights to any titles or prizes they might have otherwise earned for that tournament. A draw match as determined by the game must be replayed, unless the game awards the draw to a player (i.e. Street Fighter III, Third Strike).

Inevitable Defeat rule is in effect. This is defined as when a player has legally won the round or match (i.e. landed a move that will kill the opponent) but pauses the game before the game awards the round won icon, will still be awarded the win. The most common occurrence of this rule is when Player 1 lands a super on Player 2, but the super animation is a grab and the damage isn’t awarded till the final hit connects, but the opponent has legally lost the round. If there is a dispute over whether the move would have knocked out the other player, a tournament official will unpause the match, see the result of the action, and proceed from there. If the attack does not kill the opponent, then the mid game pause rules are in effect. Anyone visibly intoxicated or otherwise under the influence of drugs or alcohol will be immediately ejected from the tournament, and may be banned.  If you do not cooperate immediately, we will not hesitate to contact the local authorities.  We have always enjoyed violence-free events, and this a zero tolerance issue.  Keep it in the game, or keep it to yourself. No sexually explicit acts, explicit nudity, solicitations or non-consensual sexualization. Any of the following in or around the event hall will result in a permanent ban. Collusion of any kind with your competitors is considered cheating.  If the Tournament Director determines that any competitor is colluding to manipulate the results or intentionally under performing, the collaborating players may be immediately disqualified.  This determination is to be made at the sole discretion of the Tournament Director.  Anyone disqualified in this manner forfeits all rights to any titles or prizes they might have otherwise earned for that tournament.

The Gamer Hive has a zero tolerance policy toward violence, threats of violence, intimidation, harassment (sexual or otherwise), and other forms of thuggery. Any threat of violence, harassment, extreme intimidation, or violence of any kind will result in an immediate and lifetime ban.

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